Home Editorial Titanfall PC and Xbox One patch notes

Titanfall felt like a solid title on release, but there’s always room for improvement, especially when it comes to the ass clown gun smart pistol. And I admit Attrition did need some tweaking on the score value, and while I never had issues with Dead Man’s Trigger or Burn Card exploiters.

The Update

3/21/2014 Server Changelog

Balancing adjustments and general changes

  1. The damage indicator from Electric Smoke is now much more noticeable.
  2. Search Drones will now show up in Classic Modes of Angel City.
  3. Arc grenade/mine effects no longer draw on friendly Pilots and Titans.
  4. Lowered the point value of defensive actions in Hardpoint mode and CTF.
  5. Increased the score limit in Attrition
  6. Flag Return points reduced
  7. Flag Carrier killed points reduced
  8. Explosives detonated by Dead Man’s Trigger are now slightly delayed
  9. Explosives detonated by Dead Man’s Trigger now play a warning sound before exploding
  10. Slightly decreased the damage of the Smart Pistol when not locked onto a Pilot
  11. Slightly decreased the hip-fire accuracy of the Smart Pistol
  12. Certain Burn Cards could be exploited to give multiple uses
  13. Evac Dropships are now more responsive to Pilots entering them
  14. Hacking a Mega Turret will now restore it’s health to full
  15. Cluster Missiles damage reduced against Evac Dropships

Bug Fixes

  1. Titan could become stuck in the position he lands in
  2. Auto-Titan wouldn’t stand up until you embarked into it
  3. Several rare server issues restarting the game in to the lobby
  4. Pilot could end up out of bounds while rodeoing a Titan as it is destroyed
  5. Pilot could warp through certain locations when jumping off a Titan
  6. Rodeoing a Titan that has been doomed by your SMR could kill you
  7. Players being able to enter some geometry in Smuggler’s Cove
  8. Titanfall will now give proper kill credit when it kills a Pilot embarking into their Titan
  9. Minions in Attrition now continue to spawn until the Epilogue begins
  10. Player couldn’t hack a Mega Turret console
  11. Server would sometimes error when leeching a Spectre
  12. Hardpoints sometimes awarded defense score to players not near the Hardpoint
  13. Rare issue when ejecting from a Titan
  14. Server would sometimes error after a match while returning to the lobby
  15. Double XP burn card sometimes not being applied properly
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