Archive for Balance

An open letter to the fervent gun control advocates of Assassin’s Creed Revelations

Feb 03, 2012 36 Comments by

The last time WiNG wrote an angry rant, he regretted it for months. But this time’s different, right?! Facing increasingly bitter opposition to his preferred form of Assassinate gameplay, WiNG fires a warning shot.

Balance, Editorial, Strategy, WiNGSPANTT Read more

Ubisoft: Make these Assassin’s Creed Revelations multiplayer changes

Jan 31, 2012 41 Comments by

You’ve seen WiNG’s fake ACR 1.02 patch notes. Now see what Revelations really needs in order to see a more perfectly balanced gaming experience. Read up and post your own opinions inside!

Balance, Editorial, Spotlight, WiNGSPANTT Read more

Official Assassin’s Creed Revelations patch 1.02 LEAK

Jan 26, 2012 16 Comments by

Don’t ask how. Don’t ask why. And whatever you do, don’t ask how. WiNGSPANTT has gotten his hands on Ubisoft’s next Assassin’s Creed Revelations patch, and the details are too good to pass up. See what’s changing soon!

Balance, News, WiNGSPANTT Read more

How to fix Team Fortress 2: Valve must fire Kevin

Jan 13, 2012 17 Comments by

Team Fortress 2 isn’t the game it used to be. Terrible optimization, random balance changes, and bizarre bugs. Space Hamlet exposes the conspiracy behind one specific Valve employee’s involvement in all these issues. Learn the terrible truth before it’s too late.

Balance, Editorial, Space Hamlet Read more

Blizzard agrees: Chrono Boost is still boring

Dec 05, 2011 4 Comments by

Six months ago, WiNG went on a rant about his disdain for Protoss macro mechanics. And while certain people argued Blizzard would never acquiesce, they’ve been summarily proven wrong. Unabashed gloating now ensues.

Balance, Editorial, WiNGSPANTT Read more

Full Super Street Fighter 4 Arcade Edition 2012 Changes

Dec 03, 2011 11 Comments by

Capcom has released its full list of changes from Super Street Fighter 4 Arcade Edition to the 2012 title update.WiNG took hours transcribing the details word-for-word so you wouldn’t have to hunt through an unordered PDF. Enjoy!

Balance, News, WiNGSPANTT Read more

Why Battlefield 3′s “anti-aircraft” vehicle is the most powerful thing in the game

Nov 16, 2011 8 Comments by

What’s the most powerful weapon in Battlefield 3′s intense multiplayer? It’s not a helicopter, tank, or even a jet. It’s a niche vehicle that can single-handedly wipe teams out of existence. WiNG explains why he gives AA an A+.

Balance, Editorial, Strategy, WiNGSPANTT Read more

Underdog Adventure: Just ’cause something sucks, doesn’t mean it isn’t fun

Nov 08, 2011 8 Comments by

Underdogging, or over-funning? Xiant examines how crappy weapons and setups might actually make you a better player. Think of it as an intentional handicap that also happens to be incredibly fun, too.

Balance, Editorial, Strategy, Xiant Read more

Stop whining about the Enforcer or the Dead Ringer

Oct 25, 2011 80 Comments by

Dear Internet, you finally did it. You managed to make WiNGSPANTT mad. And in his rage, he turned to a power he didn’t fully understand. A power of such magnitude, it can only be called “Stop whining you inane babies and just play the goddamn game!”

Balance, Editorial, WiNGSPANTT Read more

Shotguns galore: Undocumented Manniversary hilarity

Oct 13, 2011 12 Comments by

While the Manniversary update brought Team Fortress 2 players plenty of pretty apparel, it also provided a pair of substantial stealth shotgun buffs. Newly armed, the Engineer and the Pyro may see a new level of skill-based play. Not that WiNG knows anything about that.

Balance, News, Strategy, WiNGSPANTT Read more

Grahf Games guest article: Are health kits obsolete?

Oct 09, 2011 21 Comments by

Guest writer Grahf returns to tackle good game design. His target? Your life. Or, more accurately, your life bar. Should developers reneg on regenerating life, or push forward (after taking cover for a few seconds)?

Balance, Guest Article, WiNGSPANTT Read more

Battlefield 3 Beta Impressions 2: Tastefully tactical

Oct 04, 2011 18 Comments by

WiNG continues his analysis of the Battlefield 3 beta and explains how the series’ gameplay updates have essentially upped the ante on adrenal response. Also, lasers are involved. You’ve been warned.

Balance, Editorial, Reviews, Strategy, WiNGSPANTT Read more