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This topic has 7 voices, contains 8 replies, and was last updated by  Aimery 112 days ago.

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January 1, 2012 at 9:10 am #10671

Ardvark

Perhaps not for science, but one of the larger reasons I had asked WiNG about creating a forums section was because I knew we had plethora of intelligble people on this sight with a wide variety of gaming knowledge. Now, we have the forums, and I’d really like to see some use out of them through fans posting full blown articles for everyone to enjoy. As a regular on this sight, I can tell you that posting on virtually anything is permitted, besides that place that we all know about. Plus, this community isn’t incredibley cut-throat and usually have good criticism. Trolls aren’t allowed here, so you won’t have to suffer the wrath of the youtube comments section. So don’t fear, and start posting your very own Top Tier Tactics Fan Articles here. Oh hey, that rhymed.

  • This reply was modified 138 days ago by  Ardvark.
January 1, 2012 at 3:56 pm #10680

the_renegade

What could go wrong? I wrote this when I was bored. Assassins Creed Revelattions btw.

Ability Guide: Mute

What it does: Mute, when used, prevents people from using abilities, stunning you or killing you. This gives it a lot of versatility and because of it’s range, is an alternative to smoke bomb.

Defensive Uses: Mute can be used to stun your pursuers. All you have to do is use it on a pursuer and he is open for stunning. If you are unsure if a persona is your pursuer if you use it they will glow faintly if they are after you.

Offensive uses: Mute has a longer range than smoke bombs, Mute prevents someone from using their abilities. I think you can put 2 and 2 together. Mute makes your targets powerless to stop you from plunging your sword/spear/knife/sword-looking-thing into their bodies. I haven’t tried this technique my self but some jackass used it against me, here it is: Run up to someone, use Mute, go into low profile, Poison him/her, run away. If you are trying to get an accolade or challenge that involves Poison this works pretty well but only if you jack up the score to 300 via the Crafting Table.

Best Paired With: Smoke Bomb and Mute together allows you to stun two pursuers, which is pretty awesome in Steal The Artifact and Corruption. Using Mute with Poison allows cheap kills. Using Throwing knives against a target then Muting him to make sure you kill him, though this is probably excessive.

Crafting Table: I would have to suggest any variety of points spent in the duration and cooldown categories. It allows you to either do it more often or more effectively or you can get the best of both worlds but be forewarned, there is a saying: “Jack of all trades, master of none.”

I know nothing about technology, this would be in a link if I did.

January 1, 2012 at 4:51 pm #10682

Xiant

This will probably become a sub-forum at some point, but for now, post away! I can’t speak the AC stuff, but most anything else I’ll be happy to critique and enjoy, though not necessarily in that order.

January 2, 2012 at 10:22 pm #10703

Ardvark

With no one other than the_renegade posting here, I feel as though the section is being wasted, so I’ve decided I would start writing League of Legends related articles being that LoL has seemingly never appeared on this sight. Not only is it in my opinion a phenominal game, but also one which deserves a place on T3 where strategy games come to bloom, live on, and eventually die happily. For any of those who aren’t familiar with League of Legends, its an MMORPG (not really and RPG in my opinion) that is a birds eye view arena brawl game. Depending on the three maps you choose from which house their own game-mode (Summoner’s rift is a 5v5 tower push to the enemy nexus which will end the game when it is destroyed. Twisted Tree-line is a similar game mode but is a 3v3 game instead. Finally comes the Crystal Scar, a point capture and defend type game mode which houses shorter games which are much more fast paced)you can have a large variety of different experiences and massive gaming sessions. In League of Legends you play as a certain champion which will vary from game to game depending on who you choose from the over 85 different characters, all complete with their own unique abilities, back-stories, and strengths/weaknesses. You build up your champion as the game goes on with a plethora of items to choose from, each giving different stat(s) increases. Smaller items usually build into bigger items being that only six items can be held at max. Now, on to the reason LoL needs to have a place in T3 that I inted to give; the amount of strategy in the game is off the charts, and every single person needs to work together for better or for worse in order to win on a team. There are an infinite number of different tactics, item builds, champion team compositions, etc. When everyone works together side by side, pressuring the enemy team, and a plan comes together that gives your team a win; its a glorious feeling. Or, when the enemy team has come together stronger than your own for one reason or another, perhaps they are more skilled or were more lucky, you can still take pride in a game well spent after your defeat. Not only is it a huge game in the competitive community, its also a multi-award winning game with a kick-ass basis and strong team of designers and players backing it. Sure, you have your average gamers in there; trolls, sore-losers, generally dislikable people, but what game doesn’t? Leagu of Legends does something different though. It allows players who have achieved the final Summoner level (30) to judge cases of abuse against players IN THE FREAKING GAME. You get match statistics for that player, the whole chat log for both teams with the accused’s name highlighted, their items, the whole thing. There are guidlines for the judgement and you are rewarded for judging cases fairly, while punished for unfairly judging a player (this is a majority vote from upwards to 20 different level 30′s judging which determines the accused’s fate). There are graphs somewhere around here that show the awesome results of this system, and the community only gets better. Aha! I found them http://na.leagueoflegends.com/board/showthread.php?t=1626181
see the stats of the League of Legends tribunal votes, and with that, I bid you adue until I have more free time to move onto another topic within League of Legends.
Onwards,
-Ardvark

January 4, 2012 at 8:34 am #10776

Toraka

Well, let’s get started. Here’s what I can think of right out of my head.

L A G.
“Lag is a common word meaning to fail to keep up or to fall behind. In real-time applications, the term is used when the application fails to respond in a timely fashion to inputs.

The most common use regards online gaming when the game doesn’t respond in sync with the player’s controls, usually due to a slow internet connection, server latency or overworked hardware.”
(Wikipedia)
That is the official definition of the word lag. However, if you would play as much as one round of any game where communication with enemies is enabled, such as LoL, TF2, ACR (at the end of the match), you will quickly learn that this word has many more meanings.

Need examples? Sure!

“My computer could not computate the next frames fast enough so I had a slight delay in what I saw for a second” = “You only won cause I lagged *insert insult*!”

“The lag compensation did not expect you taking that 80° turn into the chasebreaker when I came for you” = “OMG stop using your ** lag switch **”

“You crafted your smokebomb for extra duration to counter out mine. I did not expect that.” = “You ** ** I was already in the kill animation when you naked stunned me and why did your smokebomb last so long ** hacker?” (actually happened to me, lulz)

On the other hand, sometimes not even the original use of the word is known. In the game of Starcraft 2, there are 2 ways to help people stay up to the game. If their connection is so bad there is a major delay, this may affect other players since every action must also arrive at the opponent. If it is as far as a near disconnect, the game will be paused until it recovers.

If it does not after one minute total throughout the game, the player may be kicked if a majority of the players vote for it. Followed by everyone leaving after kicking the lagger because “it is too laggy”. Yes, kick the person that caused the problem, then leave anyway.

On the other hand, while most matches are automatically played on “faster”, which is about 1.5x speed, I think, if somebody’s computer can’t keep up, the game is slowed down to a slower scale to require less computations.

And now guess what comes into chat when that happens in a map like “fastest map possible”, which is basically of the principle: “Player with best computer wins because other people’s game crashes”

Pause screen: “lol wooden pc”
Slow: “lol get better internet”

Seriously?

Everytime you use the word lag as an excuse for your personal failure, god kills a little pony. Please stop before he reaches Fluttershy.

January 5, 2012 at 1:00 am #10784

Grahf

Although it’s not really themed I actually have that I talk about games a lot on. I’m always looking for feedback and suggestions for other topics to cover.

Grahf Games

January 5, 2012 at 1:05 am #10785

Grahf

Lord I am so bad with HTML. Here’s the site. Sorry for the double post:

http://grahf-games.blogspot.com/

January 5, 2012 at 10:40 am #10793

Binerexis

It may be better if you guys set up a blogspot account rather that pasting your stuff here as it’ll make things easier to read.

FUN FACT: I revived my old blogspot account to apply for T3 then never used it again once I was accepted as a writer.

January 27, 2012 at 10:45 am #11381

Aimery

Hi everyone from France!
(i hope i don’t mess too much with my english writing)

I’m new to AC multiplayer and started with ACR, didn’t play ACB. I really enjoy the online part (i actually haven’t played the solo yet, bought it just for multi), and even more since i found out this wonderful site, with wonderful advices and really enjoyable videos by Wing (keep up the good work Wing!!).
I don’t play that much (started in december), i’m doing not so bad in deathmatch and will be prestige 2 very very soon.
Sorry for the introducing part guys. ;)

Now for the real deal! Thanks to Wing’s videos, lately i’ve been using throwing knives a lot, and i now LOVE this ability!…almost to a point that i may find it even more crucial to my builds than smoke bomb: it’s extremely versatile, both offensively and defensively, with a very quick cooldown, and much funnier than smoke as i find it trickier to use well.

Anyway, i have some fun facts with the knives i discovered recently, maybe it was the case in ACB, but i’ll give it a try anyway, they are related to Charge, i hope it wasn’t a glitch due to lag or anything…this is what i saw:

- if your target/pursuer charges, you can stop them with the knives (just like you can smoke/dodge a charger, i think you knew it)

- here is the exotic one: if your target/pursuer is affected by your knives, it seems like they can totally escape from it with Charge (and potentially charge you in response if well oriented, even if it wasn’t the case when i saw it happen)

That’s it for now, T3 rules. ;)

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