Stratagies(any mode)

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This topic contains 11 replies, has 6 voices, and was last updated by  MackBesmirch 1 year, 1 month ago.

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  • #11951

    ThePianoZeus
    Member

    Here we will be discussing tips and stratagies for any mode you like.

    #11966

    RudeOnion
    Member

    I usually rock the Smokebomb/Mute combo for DM and a few other scattered modes. But after watching pretty much all of iTozzaBro’s multiplayer videos in a single day, I’m thinking of switching it up a bit, and replacing Mute with Tripwire Bomb.

    *insert expected ‘oohs’ and ‘ahhs’ here*

    I find that Mute is difficult to time, and half the time I’m positive I got it right, it fails anyway. I’m a big defensive player, but I have very little experience with the mines. I’m not even sure if I’ve ever crafted them.

    Anyway, I was just wondering if anyone else is a big user of tripwire bombs and, if so, how you tend to use them.

    EDIT: Heh, I realize this isn’t so much a question of modes, but of a specific ability. Ah well – count on me to get off-track.

    • This reply was modified 1 year, 3 months ago by  RudeOnion.
    #12210

    the_renegade
    Member

    Hidden kills… That’s about it.

    #12211

    Toraka
    Member

    Deathmatch on Mt. St. Roof Rage.
    Pack Hidden Gun (crafted as you like), Knives (Double CD) and Overall CD.
    Then, get up to the central wire as soon as you can, and stay there. If somebody comes up to you, it’s your pursuer, knock them off and let THEIR pursuer do the job. Don’t leave the wire except for a silent or better kill when you can be sure you won’t get killed or for an incognito when you can get one.
    Gun down people that refuse to come to you.

    #12229

    RudeOnion
    Member

    Oh Christ, do I hate Mt. St. Roof Rage. I’ll take the gun into it, only to shoot down said roof campers :) And SB for the rest.

    #12538

    Toraka
    Member

    Recently, I’ve discovered that Teleport works like a charm in Steal the Artifact.
    I’m running SB/Teleport, Blender/Overall CD. Teleport crafted for double activation time.
    When you use it at the beginning of the match, Teleport almost guarantees the first grab. After that, you can use it for some emergency relocation (duh!) or to cut off runners. Gosh, how I hate those. After a little practice, you should be able to use it for gap-closing most effectively. Or for yoinking artifacts off gunners.

    #12768

    ThePianoZeus
    Member

    Mute and Smoke work very well for any mode, though knives and smoke are best for steal the artifact.

    #12769

    TheBigCat47
    Member

    I’m a big corruption player, and its all about picking the right spot to keep from being corrupted. Try to get somewhere under a roof (preventing “deaths from above”) and stay away from walls! Bring trip-wire bomb and smokebomb. I find that double range for trip-wire is the safest. Place trip-wire at the main entrance to your little hide-out. Now, depending on how many pursuers you have/ how much longer your cooldown is for your trip -wire bomb should determine the amount of stuns you get. Now say you catch an idiot in your bomb, obviously go stun him. Now if your cooldown for your trip-wire is close to finishing, wait for him to get up, then smoke him and stun him again. Then go find a new spot. However, say there are multiple pursuers coming for you, and you still catch someone in the smokebomb, make sure no others are behind you, and go for the stun. Then run like hell away. Keep that smoke bomb for some later stuns. Now say someone didn’t take the route you thought they would take, that should be simple. If your aware of your surrounding just lure him into the bomb. Easy. that my main defensive tactics. Stunning and running are the only things you need to do as uncorrupted :/ now onto offense. First of all, pick a target who no one else is going after. Have smoke bomb and poison with you. The next part should be simple enough, look around for a tripwire bomb, offensive smokebomb this guy, get the hidden poison and BAM! Move on to the next guy. Now after you get a good kill on the first guy, just run at the other targets. This is still a free-for-all mode. Chances are you will be going after a guy who has 2 pursuers. Someone WILL take your target given the chance. Phew, that took awhile hope it helped! Anyway, main points are, go for stuns, strategize your stuns, and almost always go for quick kills

    #12792

    ThePianoZeus
    Member

    Thanks BigCat, and btw I saw you in a tournament, you did well. Steal the Artifact is a very fun mode where in the beginning of the match, there are 1 or 2 artifacts depending on how many people you have in the match at the beginning. If you get the artifact, – you want to stay alive by 1. Hiding- If hiding is your strategy, then find a blend group near and easy spot to escape. For ability sets, I would bring smoke and knives, as you will need knives greatly when hunting.2. Freerunning- If you like freerunning, always stay on roofs, if someone is close behind you, in the middle of climbing the roof, jump back off by pressing R1, X, and move the joystick so you would jump off immediately off the roof, it’s hard to describe but it flanks your pursuer(s) off, I had 6 pursuers on me and I was jumping backwards off roofs like crazy, I was even landing in haybales a lot too, I still stayed alive long enough for getting a 1000 point streak. Remember, no matter what other ability, perks, kill streaks, or loss streaks you use, always bring knives.

    #12793

    TheBigCat47
    Member

    Thanks ThePianoZeus. I think I did well in that mode for that exact reason, becuase I am a corruption player. I did ok in wanted and failed at deathmatch, but hey, I got second place right? Anyway, I agree with your strategy on throwing off your pursuers, it’s all about doing the things that they wouldn’t expect while staying away from them. I’d say the hiding strategies are the same as in corruption, but you don’t go for as many stuns. As for when you hunt in steal the artifact, I also agree with you when you say to BRING KNIVES. Nobody has any idea how important those are!! I don’t bring them because im a little overconfident in my own abilities. I’d like to think I know where people will be heading when they’re running from other pursuers. I’m able to flank them and kill them with no ability usage whatsover. I only bring defensive abilities.

    #13291

    MackBesmirch
    Member

    Best Strategy for any mode: KNOW THE MAP !!! Use the Training Ground to wander the map and become familiar with it. Know the nooks and crannies for hiding and ambushing. Know the blend group flow/current, know which roofs have the best views and which long jumps you can make at just the right angle of approach. Knowing the map helps the most in Team Modes, where seeing where your teammates are going and where your targets/pursuers are will help you to be clever about cutting targets off or approaching pursuers from behind. Playing a lot of Deathmatch will help you to learn the landscape of one particular corner of a map really well, as well as practicing how to site targets that come into your line of sight.

    In summary, knowing the map puts you on the home turf, and makes clever killing/stunning tactics easier to pull off.

    #13292

    MackBesmirch
    Member

    oh, and don’t be fooled by the day/night maps! They look really different in blue and yellow overlays, but they are the SAME maps.

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