Everything I know, I learned from Diablo 2

Jan 30, 2012 5 Comments by

Blizzard’s Diablo 2 sure was fun. But for WiNGSPANTT, it was more than fun. It was a formal education in math, trade, philosophy, and etiquette. Check out what he learned when he got his degree at the University of Mt. Arreat.

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Blizzard agrees: Chrono Boost is still boring

Dec 05, 2011 4 Comments by

Six months ago, WiNG went on a rant about his disdain for Protoss macro mechanics. And while certain people argued Blizzard would never acquiesce, they’ve been summarily proven wrong. Unabashed gloating now ensues.

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Relay Rant: You can’t spell “stupid” without DPS

Nov 01, 2011 11 Comments by

Binerexis is back, and boy is he pissed. After getting the Relay Rant baton from Xiant, he’s off to explain why he quit World of Warcraft, and why he’ll probably do it again. Here’s a hint: dumbass DPS players.

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Win Conditioning: Movement

Sep 16, 2011 11 Comments by

Xiant delves back into strategy with an examination of how movement affects performance.

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Starcraft 2 patch 1.40 PTR notes: Read’em and weep

Aug 27, 2011 6 Comments by

As requested, WiNG shares his thoughts on the latest Starcraft 2 balance patch changes. Who wins? Who loses? Is there any reason at all to use Carriers yet? Find out on the next episode of “Just Click the Continue Reading Button!”

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Top Tier Tactics: “Diablo 3 is confirmed for consoles.”

Aug 19, 2011 12 Comments by

Top Tier Tactics is proud to announce the console release of Diablo 3 on Blizzard’s behalf. Go tell all your friends right now, unless any of them are Blizzard’s legal team.

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When Girl Gamers Go Pro: SlayerS Eve in training

Jul 28, 2011 12 Comments by

With SlayerS’ intention to train a female pro, is a legion of Grandmaster lady gamers on the horizon? And assuming it is, can male players keep their cool long enough to say GG?

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Love Starcraft 2? Say goodbye to your life…

Jul 12, 2011 9 Comments by

A promising new technology will allow you to watch unlimited professional Starcraft 2 replays back to back to back to dead. We hope you love it!

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Two tech trees down, one to go – when will the Carrier arrive?

May 17, 2011 12 Comments by

With Starcraft 2 patch 1.3.3 live, the Protoss tech tree has taken another leap away from de facto Colossus tech and into exciting new realms where Zealot/Archon play pays off and Dark Templar can transition into something other than losing your whole fucking base.* 4 Gate also faces setbacks that make non 4 Gate openings more viable, which is even more refreshing to see in PvP at all levels of play.

As various data are showing a steady convergence of Starcraft 2 tournament results towards an almost completely balanced game,** it seems like everything east of Aiur is finally finding a place both in casual play and in top tier battles. From Forge first expands to Templar tech to robotic death and Phoenix harass, is there anything that isn’t winning games for our favorite psionic aliens?

Oh, right. Capital ships.

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Something Warp Gate this way comes: SC2 PTR 1.3 changes

Apr 27, 2011 12 Comments by

It’s that time again: Starcraft 2 balance changes! And as a wave of terror washes over you in anxious preparation of learning your favorite race has been nerfed, you can relax.

Well, as long as you don’t play Protoss.

Before delving into the actual changes, your impending cardiovascular failure can be forestalled with one caveat: these changes have been applied to the Public Test Region (PTR), so they’re not quite official, yet. That said, the vast majority of PTR changes have been enacted in the past, so unless the world’s testers (or Tester, for that matter) determine these updates are game-breaking or don’t directly help fucking Terrans (they do), odds are you’ll be seeing this stuff hit the real game soon.

But, as you can probably guess, the biggest changes will directly affect the oh-so-popular 4-Gate build. Hint: they didn’t make it better.

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Tactical Tuesday: Destiny is better than you or me

Apr 12, 2011 6 Comments by

Destiny is a professional SC2 player who also hosts a popular stream of himself playing the game, that is, a stream of him humiliating players who are themselves far better than I could ever dream of being.

Recently, Destiny outdid himself:

He showed the world that he could win a series of games using only Zerg queens.

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Starcraft 2 Patch 1.3 – A little bit of win, a little bit of WTF

Mar 24, 2011 7 Comments by

Starcraft 2 has seen its latest patch, version 1.3.0 and it’s a doozy. With many changes to the UI, replay system, and the always-beloved balance tweaks, there are dozens of opportunities to complain!

Of course, few of the 1.3 changes are a surprise, since most of them were incorporated into the Starcraft 2 Public Test Realm (PTR) a few weeks ago. Many previous patch changes have come straight from the PTR, including the tradeoff of Void Ray speed for increased damage to massive units. Quite frankly, Blizzard should rename the PTR, as it seems the server isn’t really used for testing changes, just implementing them earlier and testing the waters of forum rage before updates are actualized.

Let’s take a look at the changes line-by-line with the same kind of scrutiny as is typically applied to the United States federal budget.*

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