Dungeons and Dragons is a game about many, many things. Fantasy, swords, sorcery and roleplaying are generally considered chief among them. However, with 4th Edition, a lot can be done with just dice rolling! With this being the case, you need to have your dice rolling skills at their maximum. But there are a couple things you need before you can even start thinking about rolling those dice. First item on the list? Fingers.
Dragon Quest IX is a jRPG for the Nintendo DS, released on July 11th, 2010. I bought this game day 1 and proceeded to beast through the main story. It combines both the old school jRPG feel that Dragon Quest is known and famous for, while adding a few new ideas, such as multiplayer gameplay and fully modeled equipment, similar to that found in an MMORPG. The main story lasts anywhere between 40-50 hours, which is more or less the standard for modern jRPGs, and quite impressive for a DS release. So, why have so many people sunk so many hours into this game if the story only takes 50 hours? Well, the main story is really nothing but a tutorial for what is to come. That’s not to say the main story isn’t fun. The story, while pretty cliched and done in a standard monster-of-the-week format, is fun enough to run your way through, with tons of interesting characters and funny puns. Once you beat the final boss of the story though, you are given free reign.