game design

5 11992

It's hard not to compare any city based open world game to Grand Theft Auto, if only because of the similarity in setting and approach...
2 6835

Note: This is an article in a series dissecting the good, bad, and horrid of Dark Souls 2. Rebuttals to the arguments presented here will...
12 11711

Note: This is an article in a series dissecting the good, bad, and horrid of Dark Souls 2. Rebuttals to the arguments presented here will...
9 11864

Note: This is the first article in a series dissecting the good, bad, and horrid of Dark Souls 2. Rebuttals to the arguments presented...
0 5996

In any sort of media, the fourth wall exists to keep our world and the work's separate. Basically, think of it as the glass...
19 6727

It's common opinion that games are becoming easier as time goes on. If we compare games to how the world's changing, it's easy to...
13 9772

We all have our opinions on the matter. XBOX is better than PlayStation is better than PC is better than blah blah blah. While...
4 4461

I've recently begun making my way through my extensive Steam backlog, and decided to begin with Dark Souls: Prepare to Die Edition....
22 10869

Now that the dust has settled a bit on Return to Ravnica, speculation is slowly turning towards Gatecrash, the second set in the new...
13 4414

A few months ago, we had the privilege of speaking with the CEO of Stainless Games, Patrick Buckland. Stainless developed every Duels game,...