As the Assassin’s Creed 3 multiplayer metagame evolves, players are increasingly sore about 4 common abilities and playstyles. WiNG explains why they’re balanced and how you can beat them with ease.
The last time WiNG wrote an angry rant, he regretted it for months. But this time’s different, right?! Facing increasingly bitter opposition to his preferred form of Assassinate gameplay, WiNG fires a warning shot.
By now, everyone should know what the term metagame means, but for the uninformed, it generally applies to the current state of stategic focus in a specific game’s community. For example, “4 Gate” Protoss pushes are a dominating factor in Starcraft 2 currently, so much so that most Protoss players will employ 4 Gate themselves to counteract it. On the opposite end of the spectrum, the two point conversion is such an infrequently used tactic in football that no defending team ever considers defending against it, even though actual point-after kicks are rarely blocked.