Tactical Tuesday – 2 Spy videos from beyond the grave!

Nov 02, 2010 10 Comments by

I’ve received a few reader submissions featuring the antics of two disciples of Artemis, each with his own take on the art of involuntary acupuncture.

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This year’s TF2 Halloween event is fun… if you like terrible maps

Oct 29, 2010 13 Comments by

I think every Team Fortress 2 player was looking forward to this year’s Halloween celebration. Paper bag masks, exploding pumpkins, and light-hearted scares all mesh so perfectly with random acts of violence, after all. And with a towering boss to battle, new hats, and exciting new crafting recipes, what’s not to love?

Oh, right: the actual maps.

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Tactical Tuesday – Whatsyurdeal’s Espionage Episodes

Oct 26, 2010 12 Comments by

Whatsyurdeal’s Espionage Episodes focus first and foremost on straightforward gameplan execution. When to stab, who to stab, how to do it, and why you need to get the fuck out of there as soon as possible. Each of his episodes has a theme (yes, other than killing people) as it delves into the most profitable manner in which to dispose of one’s enemies, given a certain situation.

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Unusual Hats: Easier sniping, one headshot at a time

Oct 25, 2010 5 Comments by

Look, I know I may have given some people the impression that I’m a hat-hungry hedonist. That I “manipulate” people in order to constantly increase my own virtual wealth. That I’m a terrible, terrible human being.

All of these things are true. But that doesn’t mean I don’t have standards…

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Get Hats or Die Trying: The Definitive TF2 Trading Guide

Oct 22, 2010 13 Comments by

The complete and authoritative guide to hat trading and hat tiers in Team Fortress 2. How to get rich with hats, fast.

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Spy Lesson #12: KOTH Nucleus (with BONUS)

Oct 17, 2010 3 Comments by

Not much to say other than the latest in my Spy Lesson series is complete. Check out the video below, or click through to watch in 720P. To make up for my astounding blunders, I’ve included a little bonus footage that should put a smile on your face.

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Tactical Tuesday – Rocking the Rocket Jumper

Oct 12, 2010 9 Comments by

As I mentioned in the Soldier Polycount Madness article, there was one item included in the Mannconomy update that didn’t get the recognition that many other items did. It wasn’t the Vita-Saw or the GRU (though most people didn’t know they existed for some time). It was the Rocket Jumper.

The Rocket Jumper doesn’t do fancy things like cause damage or hurt enemies. Instead, it gives you 64 Rockets (4 in the chamber, 60 in the Soldier’s lapel pocket) that are intended solely to allow you to practice your rocket jumps. Think of it as the ulimate training tool. Sure, the Soldier still takes fall damage, but because the rockets do zero dégats, you can spring around the map all day, mostly unscathed.

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Polycount Madness Week – Day 5: Soldier, Heavy, Medic

Oct 10, 2010 11 Comments by

I am terrible at Soldier.

Terrible, terrible, terrible. I mean, don’t get me wrong, I can get a K:D greater than 1, but in your average pub game a decent Soldier should be getting at least 12-15 kills per death, right?

Soldier is my least played class, coming in with less than half my playing time for my 2nd least played class. That said, I forced myself to play with the new Soldier toys so that I’d have some scant insight to share with you all. I hope you’re happy.

As a consolation to my soon-to-be woefully inaccurate battle report, I’ll include my impressions of the GRU and Vita-Saw as well.

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Using a Name Tag

Oct 09, 2010 7 Comments by

A Mann Co. Name Tag recently came into my possession.

I pondered for many minutes on its use. Should it be used for good, or for evil? For advertising, or for trolling?

Eventually, I decided that perhaps this item should serve a higher purpose.

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Polycount Madness Week – Day 3: The Sniper

Oct 06, 2010 19 Comments by

Snipin’s a tough job, mate. Bloody Spies are always rootin’ to slice ya in the back, yer whole soddin’ team’s a bunch of hapless ingrates, and it just so happens that everyone hates the air your breathe. How does one create viable unlocks for the Sniper? It’s a bit tough, since “viable” is largely contingent [...]

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DJ Hero Rap Battle Contest Winners!

Sep 21, 2010 3 Comments by

Game Over

The throw-down’s done
Here’s the low-down, son
Though many tried out
(I lied, ouch)
But it was still fun
Watching puns and slant rhymes
Filling line after line
Talkin’ shit about headshots
And meatshots and deep thoughts
With tactical genius the winner between this
Pretentious group of wannabe’s
About to be crowned, see?

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Reminder: Your last chance to win!

Sep 17, 2010 No Comments by

Just a reminder that we have two contests ending tomorrow.

If you want a shot at winning one of three quirky music games, be sure to submit your dopest rap by commenting on this article. There have been relatively few submissions so far, so your odds of winning something are pretty high!

If you’re an APM fiend and want a chance to receive a Starcraft 2 guest pass, tell us about your favorite intergalactic unit here.

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